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Inquisition cael oswan barred from the other side
Inquisition cael oswan barred from the other side







#Inquisition cael oswan barred from the other side upgrade#

That means I had to either play handicapped with a 3 piece for most of the game or switch to another completed armour set in the meantime and potentially waste upgrade resources on a set I didn’t even desire. Unfortunately, you can’t get the final piece until after completing the Order of the Ancients story line. I knew early on that I wanted the Thor set because looking at its perks it best suited my playstyle. Perhaps the best example of the world of Valhalla not being rewarding to explore whilst simultaneously holding rewards hostage to the story is in its loot system. As a quality of life feature they could have marked such collectibles with a different colour. Consequently, you learn to condition yourself to not bother with collectibles that take longer than 2 minutes to grab until a story arc in that region is complete. For instance, at no point does the game tell you that you need to defeat all daughters of Lerion to obtain Thor’s helmet. Not only is this immersion breaking but what it means is you could waste several minutes trying to get a collectible and fail because you needed to progress further in the story or do another activity in order to access it. Thankfully, you can bypass most “barred from the other side” puzzles by using ‘dive of valkyries’ because this game is so unfinished and untested that the developers did not catch that the AOE for this ability extends beyond combat.īUT THE ABSOLUTE WORST THING about the open world of Valhalla is that it commits the cardinal sin of locking content behind story progression. It’s not too bad the first 20 times but beyond that it’s exhausting, needless busy work in a world that is not rewarding to explore.

inquisition cael oswan barred from the other side

This isn’t a puzzle, this is an endless goose chase where you have to do the thing to do the thing to do the thing to get that other thing to do the thing and I can’t STAND games like that. You grab the key (maybe read the note on the dead guy explaining how he met his demise), run back and FINALLY open the chest. You pull up your raven and scan the area outside and discover that the key is on some dead guy by a tree. The note gives you a clue about where the key might be located. So you need to shoot the wooden window to get in the house that’s barred but oh nos the oil jar is behind several pillars that you need to move. After completing the oh so challenging task of… moving pillars you then break the bar on the door, grab the oil jar and skip to the breakable wall. When you manage to explode the wall you finally get to the wealth chest but you discover that it requires a key to open it. You read the note on the table next to the wealth chest left by the poor soul who was once the owner of said chest. You can’t enter the house through traditional means because the door is “barred from the other side”. However, the oil jar is in another house. There’s a wealth chest but it’s behind a breakable wall. You don’t have explosive arrows yet so you need an oil jar to break the wall. Here’s one I’ve just made up but is stereotypical of the type you will encounter again and again in Valhalla: What’s worse is that they are superfluous, low effort and BORING.

inquisition cael oswan barred from the other side

Therefore, all the puzzles do is anchor you down with something that you would normally do in passing i.e.

inquisition cael oswan barred from the other side

The problem is collectibles in excess are inherently dull no matter how you frame it. Let’s start with the main thing that inspired this thread: In Valhalla there are a lot of collectibles and I think Ubisoft tried to prove that they hadn’t just mindlessly spammed the map with them by locking virtually every single one behind a mini puzzle in an effort to make resource collecting seem more “engaging”. This won’t be a complete moan thread I do have some positive things to say but I feel like this is yet another aspect that Origins and Odyssey did so much better. I’d be really interested to hear other people’s thoughts on this, especially from those who do enjoy this world. The open world of Valhalla is not rewarding to explore and wastes your time.







Inquisition cael oswan barred from the other side